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CvLuaPlayer::lGetNumWarsFought(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 8406
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetNumWarsFought

Hooks

static bool BeforeCvLuaPlayer_lGetNumWarsFought(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumWarsFought(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumWarsFought(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumWarsFought>(host, &BeforeCvLuaPlayer_lGetNumWarsFought);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumWarsFought>(host, &AfterCvLuaPlayer_lGetNumWarsFought);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumWarsFought>(host, &ReplaceCvLuaPlayer_lGetNumWarsFought);

Code

8406int CvLuaPlayer::lGetNumWarsFought(lua_State* L)8407{8408	CvPlayerAI* pkPlayer = GetInstance(L);8409	PlayerTypes eWithPlayer = (PlayerTypes) lua_tointeger(L, 2);84108411	const int iNum = pkPlayer->GetDiplomacyAI()->GetNumWarsFought(eWithPlayer);84128413	lua_pushinteger(L, iNum);8414	return 1;8415}

Calls

Called by