Hooks
static bool BeforeCvDiplomacyAI_GetNumWarsFought(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetNumWarsFought(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetNumWarsFought(int (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetNumWarsFought>(host, &BeforeCvDiplomacyAI_GetNumWarsFought);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetNumWarsFought>(host, &AfterCvDiplomacyAI_GetNumWarsFought);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetNumWarsFought>(host, &ReplaceCvDiplomacyAI_GetNumWarsFought);