Hooks
static bool BeforeCvDiplomacyAI_ChangeNumWarsFought(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeNumWarsFought(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeNumWarsFought(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeNumWarsFought>(host, &BeforeCvDiplomacyAI_ChangeNumWarsFought);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeNumWarsFought>(host, &AfterCvDiplomacyAI_ChangeNumWarsFought);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeNumWarsFought>(host, &ReplaceCvDiplomacyAI_ChangeNumWarsFought);