CvDiplomacyAI::SetNumWarsFought(PlayerTypes, int)
- Defined in
- CvDiplomacyAI.cpp, line 6547
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_SetNumWarsFought
Hooks
static bool BeforeCvDiplomacyAI_SetNumWarsFought(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void AfterCvDiplomacyAI_SetNumWarsFought(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void ReplaceCvDiplomacyAI_SetNumWarsFought(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetNumWarsFought>(host, &BeforeCvDiplomacyAI_SetNumWarsFought);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetNumWarsFought>(host, &AfterCvDiplomacyAI_SetNumWarsFought);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetNumWarsFought>(host, &ReplaceCvDiplomacyAI_SetNumWarsFought);
Code
6546/// How many times have we gone to war?6547void CvDiplomacyAI::SetNumWarsFought(PlayerTypes ePlayer, int iValue)6548{6549 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6550 CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6551 CvAssertMsg(iValue >= 0, "DIPLOMACY_AI: Setting NumWarsFought to a negative value. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");65526553 m_paiNumWarsFought[ePlayer] = iValue;6554}