Hooks
static bool BeforeCvLuaPlayer_lGetHappinessFromLeagues(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetHappinessFromLeagues(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetHappinessFromLeagues(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetHappinessFromLeagues>(host, &BeforeCvLuaPlayer_lGetHappinessFromLeagues);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetHappinessFromLeagues>(host, &AfterCvLuaPlayer_lGetHappinessFromLeagues);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetHappinessFromLeagues>(host, &ReplaceCvLuaPlayer_lGetHappinessFromLeagues);