Hooks
static bool BeforeCvLuaPlayer_lGetGoldPerMilitaryUnit(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetGoldPerMilitaryUnit(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetGoldPerMilitaryUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetGoldPerMilitaryUnit>(host, &BeforeCvLuaPlayer_lGetGoldPerMilitaryUnit);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetGoldPerMilitaryUnit>(host, &AfterCvLuaPlayer_lGetGoldPerMilitaryUnit);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetGoldPerMilitaryUnit>(host, &ReplaceCvLuaPlayer_lGetGoldPerMilitaryUnit);