Code
2733//int ChangeInfluenceOnAllPlayers(iBaseInfluence, bApplyModifiers=true, bModifyForGameSpeed=false);2734int CvLuaPlayer::lChangeInfluenceOnAllPlayers(lua_State* L)2735{2736 CvPlayerAI* pkPlayer = GetInstance(L);2737 int iBaseInfluence = lua_tointeger(L, 2);2738 bool bApplyModifiers = luaL_optbool(L, 3, true);2739 bool bModifyForGameSpeed = luaL_optbool(L, 4, false);27402741 PlayerTypes eActivePlayer = GC.getGame().getActivePlayer();2742 for (uint uiPlayer = 0; uiPlayer < MAX_MAJOR_CIVS; uiPlayer++)2743 {2744 PlayerTypes eOtherPlayer = (PlayerTypes)uiPlayer;2745 if (eOtherPlayer != eActivePlayer) {2746 pkPlayer->GetCulture()->ChangeInfluenceOn(eOtherPlayer, iBaseInfluence, bApplyModifiers, bModifyForGameSpeed);2747 }2748 }2749 2750 return 0;2751}