Hooks
static bool BeforeCvPlayerCulture_ChangeInfluenceOn_with_PlayerTypes_int_bool_bool(CvPlayerCulture* self, PlayerTypes eOtherPlayer, int iBaseInfluence, bool bApplyModifiers, bool bModifyForGameSpeed);static void AfterCvPlayerCulture_ChangeInfluenceOn_with_PlayerTypes_int_bool_bool(CvPlayerCulture* self, PlayerTypes eOtherPlayer, int iBaseInfluence, bool bApplyModifiers, bool bModifyForGameSpeed);static void ReplaceCvPlayerCulture_ChangeInfluenceOn_with_PlayerTypes_int_bool_bool(void (*original)(CvPlayerCulture*, PlayerTypes, int, bool, bool), CvPlayerCulture* self, PlayerTypes eOtherPlayer, int iBaseInfluence, bool bApplyModifiers, bool bModifyForGameSpeed);CivRegisterBefore<CivHooks::CvPlayerCulture_ChangeInfluenceOn_with_PlayerTypes_int_bool_bool>(host, &BeforeCvPlayerCulture_ChangeInfluenceOn_with_PlayerTypes_int_bool_bool);CivRegisterAfter<CivHooks::CvPlayerCulture_ChangeInfluenceOn_with_PlayerTypes_int_bool_bool>(host, &AfterCvPlayerCulture_ChangeInfluenceOn_with_PlayerTypes_int_bool_bool);CivRegisterReplace<CivHooks::CvPlayerCulture_ChangeInfluenceOn_with_PlayerTypes_int_bool_bool>(host, &ReplaceCvPlayerCulture_ChangeInfluenceOn_with_PlayerTypes_int_bool_bool);