Hooks
static bool BeforeCvLuaPlayer_lGetNumFreeTenets(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumFreeTenets(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumFreeTenets(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumFreeTenets>(host, &BeforeCvLuaPlayer_lGetNumFreeTenets);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumFreeTenets>(host, &AfterCvLuaPlayer_lGetNumFreeTenets);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumFreeTenets>(host, &ReplaceCvLuaPlayer_lGetNumFreeTenets);