CvLuaPlayer::lIsPlayerForgivenForSpying(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 8703
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsPlayerForgivenForSpying
Hooks
static bool BeforeCvLuaPlayer_lIsPlayerForgivenForSpying(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerForgivenForSpying(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerForgivenForSpying(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerForgivenForSpying>(host, &BeforeCvLuaPlayer_lIsPlayerForgivenForSpying);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerForgivenForSpying>(host, &AfterCvLuaPlayer_lIsPlayerForgivenForSpying);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerForgivenForSpying>(host, &ReplaceCvLuaPlayer_lIsPlayerForgivenForSpying);
Code
8703int CvLuaPlayer::lIsPlayerForgivenForSpying(lua_State* L)8704{8705 CvPlayerAI* pkPlayer = GetInstance(L);8706 PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);87078708 const bool bValue = pkPlayer->GetDiplomacyAI()->IsPlayerForgaveForSpying(eOtherPlayer);87098710 lua_pushboolean(L, bValue);8711 return 1;8712}
Calls
- CvDiplomacyAI::IsPlayerForgaveForSpying(PlayerTypes)
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushbooleanlua_tointeger