Hooks
static bool BeforeCvDiplomacyAI_IsPlayerForgaveForSpying(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerForgaveForSpying(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerForgaveForSpying(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerForgaveForSpying>(host, &BeforeCvDiplomacyAI_IsPlayerForgaveForSpying);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerForgaveForSpying>(host, &AfterCvDiplomacyAI_IsPlayerForgaveForSpying);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerForgaveForSpying>(host, &ReplaceCvDiplomacyAI_IsPlayerForgaveForSpying);