Hooks
static bool BeforeCvLuaPlayer_lGetScoreFromLand(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetScoreFromLand(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetScoreFromLand(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetScoreFromLand>(host, &BeforeCvLuaPlayer_lGetScoreFromLand);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetScoreFromLand>(host, &AfterCvLuaPlayer_lGetScoreFromLand);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetScoreFromLand>(host, &ReplaceCvLuaPlayer_lGetScoreFromLand);