Hooks
static bool BeforeCvLuaPlayer_lGetProximityToPlayer(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetProximityToPlayer(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetProximityToPlayer(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetProximityToPlayer>(host, &BeforeCvLuaPlayer_lGetProximityToPlayer);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetProximityToPlayer>(host, &AfterCvLuaPlayer_lGetProximityToPlayer);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetProximityToPlayer>(host, &ReplaceCvLuaPlayer_lGetProximityToPlayer);