CvLuaPlayer::lGetTurnLastPledgedProtectionByMajor(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 7012
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetTurnLastPledgedProtectionByMajor
Hooks
static bool BeforeCvLuaPlayer_lGetTurnLastPledgedProtectionByMajor(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetTurnLastPledgedProtectionByMajor(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetTurnLastPledgedProtectionByMajor(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetTurnLastPledgedProtectionByMajor>(host, &BeforeCvLuaPlayer_lGetTurnLastPledgedProtectionByMajor);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetTurnLastPledgedProtectionByMajor>(host, &AfterCvLuaPlayer_lGetTurnLastPledgedProtectionByMajor);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetTurnLastPledgedProtectionByMajor>(host, &ReplaceCvLuaPlayer_lGetTurnLastPledgedProtectionByMajor);
Code
7011//int GetTurnLastPledgedProtectionByMajor(PlayerTypes eMajor);7012int CvLuaPlayer::lGetTurnLastPledgedProtectionByMajor(lua_State* L)7013{7014 CvPlayerAI* pkPlayer = GetInstance(L);7015 PlayerTypes eMajor = (PlayerTypes) lua_tointeger(L, 2);70167017 const int iValue = pkPlayer->GetMinorCivAI()->GetTurnLastPledgedProtectionByMajor(eMajor);7018 lua_pushinteger(L, iValue);7019 return 1;7020}
Calls
CvLuaScopedInstance::GetInstance- CvMinorCivAI::GetTurnLastPledgedProtectionByMajor(PlayerTypes) const
- CvPlayer::GetMinorCivAI() const
lua_pushintegerlua_tointeger