Hooks
static bool BeforeCvLuaPlayer_lHasCreatedPantheon(lua_State* L, int& result);static void AfterCvLuaPlayer_lHasCreatedPantheon(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lHasCreatedPantheon(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lHasCreatedPantheon>(host, &BeforeCvLuaPlayer_lHasCreatedPantheon);CivRegisterAfter<CivHooks::CvLuaPlayer_lHasCreatedPantheon>(host, &AfterCvLuaPlayer_lHasCreatedPantheon);CivRegisterReplace<CivHooks::CvLuaPlayer_lHasCreatedPantheon>(host, &ReplaceCvLuaPlayer_lHasCreatedPantheon);