Hooks
static bool BeforeCvLuaPlayer_lIsProductionMaxedProject(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsProductionMaxedProject(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsProductionMaxedProject(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsProductionMaxedProject>(host, &BeforeCvLuaPlayer_lIsProductionMaxedProject);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsProductionMaxedProject>(host, &AfterCvLuaPlayer_lIsProductionMaxedProject);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsProductionMaxedProject>(host, &ReplaceCvLuaPlayer_lIsProductionMaxedProject);