Hooks
static bool BeforeCvLuaPlayer_lSetStartingPlot(lua_State* L, int& result);static void AfterCvLuaPlayer_lSetStartingPlot(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lSetStartingPlot(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lSetStartingPlot>(host, &BeforeCvLuaPlayer_lSetStartingPlot);CivRegisterAfter<CivHooks::CvLuaPlayer_lSetStartingPlot>(host, &AfterCvLuaPlayer_lSetStartingPlot);CivRegisterReplace<CivHooks::CvLuaPlayer_lSetStartingPlot>(host, &ReplaceCvLuaPlayer_lSetStartingPlot);