Hooks
static bool BeforeCvLuaPlayer_lIsMinorCivUnitSpawningDisabled(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsMinorCivUnitSpawningDisabled(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsMinorCivUnitSpawningDisabled(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsMinorCivUnitSpawningDisabled>(host, &BeforeCvLuaPlayer_lIsMinorCivUnitSpawningDisabled);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsMinorCivUnitSpawningDisabled>(host, &AfterCvLuaPlayer_lIsMinorCivUnitSpawningDisabled);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsMinorCivUnitSpawningDisabled>(host, &ReplaceCvLuaPlayer_lIsMinorCivUnitSpawningDisabled);