Hooks
static bool BeforeCvLuaPlayer_lGetMilitaryMight(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetMilitaryMight(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetMilitaryMight(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetMilitaryMight>(host, &BeforeCvLuaPlayer_lGetMilitaryMight);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetMilitaryMight>(host, &AfterCvLuaPlayer_lGetMilitaryMight);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetMilitaryMight>(host, &ReplaceCvLuaPlayer_lGetMilitaryMight);