Hooks
static bool BeforeCvLuaPlayer_lGetOccupiedPopulationUnhappinessMod(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetOccupiedPopulationUnhappinessMod(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetOccupiedPopulationUnhappinessMod(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetOccupiedPopulationUnhappinessMod>(host, &BeforeCvLuaPlayer_lGetOccupiedPopulationUnhappinessMod);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetOccupiedPopulationUnhappinessMod>(host, &AfterCvLuaPlayer_lGetOccupiedPopulationUnhappinessMod);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetOccupiedPopulationUnhappinessMod>(host, &ReplaceCvLuaPlayer_lGetOccupiedPopulationUnhappinessMod);