CvLuaPlayer::lSetFaith(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 2877
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lSetFaith
Hooks
static bool BeforeCvLuaPlayer_lSetFaith(lua_State* L, int& result);static void AfterCvLuaPlayer_lSetFaith(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lSetFaith(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lSetFaith>(host, &BeforeCvLuaPlayer_lSetFaith);CivRegisterAfter<CivHooks::CvLuaPlayer_lSetFaith>(host, &AfterCvLuaPlayer_lSetFaith);CivRegisterReplace<CivHooks::CvLuaPlayer_lSetFaith>(host, &ReplaceCvLuaPlayer_lSetFaith);
Code
2876//void SetFaith(int iNewValue);2877int CvLuaPlayer::lSetFaith(lua_State* L)2878{2879 return BasicLuaMethod(L, &CvPlayerAI::SetFaith);2880}