Bazaar developer reference

CvLuaPlayer::lIsPlayerBrokenBorderPromise(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 8615
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lIsPlayerBrokenBorderPromise

Hooks

static bool BeforeCvLuaPlayer_lIsPlayerBrokenBorderPromise(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerBrokenBorderPromise(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerBrokenBorderPromise(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerBrokenBorderPromise>(host, &BeforeCvLuaPlayer_lIsPlayerBrokenBorderPromise);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerBrokenBorderPromise>(host, &AfterCvLuaPlayer_lIsPlayerBrokenBorderPromise);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerBrokenBorderPromise>(host, &ReplaceCvLuaPlayer_lIsPlayerBrokenBorderPromise);

Code

8615int CvLuaPlayer::lIsPlayerBrokenBorderPromise(lua_State* L)8616{8617	CvPlayerAI* pkPlayer = GetInstance(L);8618	PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);86198620	const bool bValue = pkPlayer->GetDiplomacyAI()->IsPlayerBrokenBorderPromise(eOtherPlayer);86218622	lua_pushboolean(L, bValue);8623	return 1;8624}

Calls

Called by