CvDiplomacyAI::IsPlayerBrokenBorderPromise(PlayerTypes)
- Defined in
- CvDiplomacyAI.cpp, line 22573
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_IsPlayerBrokenBorderPromise
Hooks
static bool BeforeCvDiplomacyAI_IsPlayerBrokenBorderPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerBrokenBorderPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerBrokenBorderPromise(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerBrokenBorderPromise>(host, &BeforeCvDiplomacyAI_IsPlayerBrokenBorderPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerBrokenBorderPromise>(host, &AfterCvDiplomacyAI_IsPlayerBrokenBorderPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerBrokenBorderPromise>(host, &ReplaceCvDiplomacyAI_IsPlayerBrokenBorderPromise);
Code
22573bool CvDiplomacyAI::IsPlayerBrokenBorderPromise(PlayerTypes ePlayer)22574{22575 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");22576 CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");22577 return m_pabPlayerBrokenBorderPromise[ePlayer];22578}
Called by
- CvDiplomacyAI::DoPlotBuyingBrokenPromiseStatement(PlayerTypes, DiploStatementTypes &)
- CvDiplomacyAI::DoPlotBuyingWarningStatement(PlayerTypes, DiploStatementTypes &)
- CvDiplomacyAI::DoTestPromises()
- CvDiplomacyAI::GetBestApproachTowardsMajorCiv(PlayerTypes, int &, bool, bool, WarFaceTypes &)
- CvLuaPlayer::lIsPlayerBrokenBorderPromise(lua_State *)