Hooks
static bool BeforeCvLuaPlayer_lGetNumResourceAvailable(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumResourceAvailable(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumResourceAvailable(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumResourceAvailable>(host, &BeforeCvLuaPlayer_lGetNumResourceAvailable);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumResourceAvailable>(host, &AfterCvLuaPlayer_lGetNumResourceAvailable);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumResourceAvailable>(host, &ReplaceCvLuaPlayer_lGetNumResourceAvailable);