Bazaar developer reference

CvLuaPlayer::lGetFriendshipChangePerTurnTimes100(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 6496
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetFriendshipChangePerTurnTimes100

Hooks

static bool BeforeCvLuaPlayer_lGetFriendshipChangePerTurnTimes100(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetFriendshipChangePerTurnTimes100(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetFriendshipChangePerTurnTimes100(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetFriendshipChangePerTurnTimes100>(host, &BeforeCvLuaPlayer_lGetFriendshipChangePerTurnTimes100);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetFriendshipChangePerTurnTimes100>(host, &AfterCvLuaPlayer_lGetFriendshipChangePerTurnTimes100);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetFriendshipChangePerTurnTimes100>(host, &ReplaceCvLuaPlayer_lGetFriendshipChangePerTurnTimes100);

Code

6496int CvLuaPlayer::lGetFriendshipChangePerTurnTimes100(lua_State* L)6497{6498	CvPlayerAI* pkPlayer = GetInstance(L);6499	const PlayerTypes ePlayer = (PlayerTypes) lua_tointeger(L, 2);65006501	const int iResult = pkPlayer->GetMinorCivAI()->GetFriendshipChangePerTurnTimes100(ePlayer);6502	lua_pushinteger(L, iResult);6503	return 1;6504}

Calls

Called by