Hooks
static bool BeforeCvLuaPlayer_lGetNumUnitsSuppliedByCities(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumUnitsSuppliedByCities(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumUnitsSuppliedByCities(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumUnitsSuppliedByCities>(host, &BeforeCvLuaPlayer_lGetNumUnitsSuppliedByCities);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumUnitsSuppliedByCities>(host, &AfterCvLuaPlayer_lGetNumUnitsSuppliedByCities);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumUnitsSuppliedByCities>(host, &ReplaceCvLuaPlayer_lGetNumUnitsSuppliedByCities);