Bazaar developer reference

CvLuaPlayer::lIsSimultaneousTurns(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 1587
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lIsSimultaneousTurns

Hooks

static bool BeforeCvLuaPlayer_lIsSimultaneousTurns(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsSimultaneousTurns(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsSimultaneousTurns(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsSimultaneousTurns>(host, &BeforeCvLuaPlayer_lIsSimultaneousTurns);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsSimultaneousTurns>(host, &AfterCvLuaPlayer_lIsSimultaneousTurns);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsSimultaneousTurns>(host, &ReplaceCvLuaPlayer_lIsSimultaneousTurns);

Code

1586//bool IsSimultaneousTurns( void );1587int CvLuaPlayer::lIsSimultaneousTurns(lua_State* L)1588{1589	return BasicLuaMethod(L, &CvPlayerAI::isSimultaneousTurns);1590}

Calls

Called by