Hooks
static bool BeforeCvLuaPlayer_lChangeAlwaysSeeBarbCampsCount(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeAlwaysSeeBarbCampsCount(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeAlwaysSeeBarbCampsCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeAlwaysSeeBarbCampsCount>(host, &BeforeCvLuaPlayer_lChangeAlwaysSeeBarbCampsCount);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeAlwaysSeeBarbCampsCount>(host, &AfterCvLuaPlayer_lChangeAlwaysSeeBarbCampsCount);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeAlwaysSeeBarbCampsCount>(host, &ReplaceCvLuaPlayer_lChangeAlwaysSeeBarbCampsCount);