Hooks
static bool BeforeCvLuaPlayer_lCalculateUnitCost(lua_State* L, int& result);static void AfterCvLuaPlayer_lCalculateUnitCost(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lCalculateUnitCost(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lCalculateUnitCost>(host, &BeforeCvLuaPlayer_lCalculateUnitCost);CivRegisterAfter<CivHooks::CvLuaPlayer_lCalculateUnitCost>(host, &AfterCvLuaPlayer_lCalculateUnitCost);CivRegisterReplace<CivHooks::CvLuaPlayer_lCalculateUnitCost>(host, &ReplaceCvLuaPlayer_lCalculateUnitCost);