Bazaar developer reference

CvLuaPlayer::lCanTrain(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 1698
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lCanTrain

Hooks

static bool BeforeCvLuaPlayer_lCanTrain(lua_State* L, int& result);static void AfterCvLuaPlayer_lCanTrain(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lCanTrain(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lCanTrain>(host, &BeforeCvLuaPlayer_lCanTrain);CivRegisterAfter<CivHooks::CvLuaPlayer_lCanTrain>(host, &AfterCvLuaPlayer_lCanTrain);CivRegisterReplace<CivHooks::CvLuaPlayer_lCanTrain>(host, &ReplaceCvLuaPlayer_lCanTrain);

Code

1697//bool canTrain(UnitTypes  eUnit, bool bContinue, bool bTestVisible);1698int CvLuaPlayer::lCanTrain(lua_State* L)1699{1700	CvPlayerAI* pkPlayer = GetInstance(L);1701	const UnitTypes eUnit = (UnitTypes) lua_tointeger(L, 2);1702	const bool bContinue = lua_toboolean(L, 3);1703	const bool bTestVisible = lua_toboolean(L, 4);1704	const bool bIgnoreCost = lua_toboolean(L, 5);1705	const bool bIgnoreUniqueUnitStatus = lua_toboolean(L, 6);17061707	const bool bResult = pkPlayer->canTrain(eUnit, bContinue, bTestVisible, bIgnoreCost, bIgnoreUniqueUnitStatus);1708	lua_pushboolean(L, bResult);1709	return 1;1710}

Calls

Called by