Hooks
static bool BeforeCvLuaPlayer_lGetCityCountUnhappinessMod(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetCityCountUnhappinessMod(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetCityCountUnhappinessMod(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetCityCountUnhappinessMod>(host, &BeforeCvLuaPlayer_lGetCityCountUnhappinessMod);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetCityCountUnhappinessMod>(host, &AfterCvLuaPlayer_lGetCityCountUnhappinessMod);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetCityCountUnhappinessMod>(host, &ReplaceCvLuaPlayer_lGetCityCountUnhappinessMod);