Hooks
static bool BeforeCvLuaPlayer_lGetBarbarianCombatBonus(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetBarbarianCombatBonus(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetBarbarianCombatBonus(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetBarbarianCombatBonus>(host, &BeforeCvLuaPlayer_lGetBarbarianCombatBonus);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetBarbarianCombatBonus>(host, &AfterCvLuaPlayer_lGetBarbarianCombatBonus);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetBarbarianCombatBonus>(host, &ReplaceCvLuaPlayer_lGetBarbarianCombatBonus);