Hooks
static bool BeforeCvLuaPlayer_lGetExtraHappinessPerLuxury(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetExtraHappinessPerLuxury(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetExtraHappinessPerLuxury(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetExtraHappinessPerLuxury>(host, &BeforeCvLuaPlayer_lGetExtraHappinessPerLuxury);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetExtraHappinessPerLuxury>(host, &AfterCvLuaPlayer_lGetExtraHappinessPerLuxury);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetExtraHappinessPerLuxury>(host, &ReplaceCvLuaPlayer_lGetExtraHappinessPerLuxury);