Bazaar developer reference

CvLuaPlayer::lChangeScoreFromScenario3(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 6313
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lChangeScoreFromScenario3

Hooks

static bool BeforeCvLuaPlayer_lChangeScoreFromScenario3(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeScoreFromScenario3(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeScoreFromScenario3(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeScoreFromScenario3>(host, &BeforeCvLuaPlayer_lChangeScoreFromScenario3);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeScoreFromScenario3>(host, &AfterCvLuaPlayer_lChangeScoreFromScenario3);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeScoreFromScenario3>(host, &ReplaceCvLuaPlayer_lChangeScoreFromScenario3);

Code

6312//void ChangeScoreFromScenario3(int iChange);6313int CvLuaPlayer::lChangeScoreFromScenario3(lua_State* L)6314{6315	CvPlayerAI* pkPlayer = GetInstance(L);6316	int iChange = lua_tointeger(L, 2);63176318	pkPlayer->ChangeScoreFromScenario3(iChange);6319	return 1;6320}

Calls

Called by