Bazaar developer reference

CvLuaPlayer::lWasResurrectedThisTurnBy(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 10354
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lWasResurrectedThisTurnBy

Hooks

static bool BeforeCvLuaPlayer_lWasResurrectedThisTurnBy(lua_State* L, int& result);static void AfterCvLuaPlayer_lWasResurrectedThisTurnBy(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lWasResurrectedThisTurnBy(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lWasResurrectedThisTurnBy>(host, &BeforeCvLuaPlayer_lWasResurrectedThisTurnBy);CivRegisterAfter<CivHooks::CvLuaPlayer_lWasResurrectedThisTurnBy>(host, &AfterCvLuaPlayer_lWasResurrectedThisTurnBy);CivRegisterReplace<CivHooks::CvLuaPlayer_lWasResurrectedThisTurnBy>(host, &ReplaceCvLuaPlayer_lWasResurrectedThisTurnBy);

Code

10354int CvLuaPlayer::lWasResurrectedThisTurnBy(lua_State* L)10355{10356	CvPlayerAI* pkPlayer = GetInstance(L);10357	PlayerTypes eWithPlayer = (PlayerTypes) lua_tointeger(L, 2);1035810359	const bool bResurrected = pkPlayer->GetDiplomacyAI()->WasResurrectedThisTurnBy(eWithPlayer);1036010361	lua_pushboolean(L, bResurrected);10362	return 1;10363}

Calls

Called by