Hooks
static bool BeforeCvLuaPlayer_lGetGoldPerTurnFromReligion(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetGoldPerTurnFromReligion(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetGoldPerTurnFromReligion(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetGoldPerTurnFromReligion>(host, &BeforeCvLuaPlayer_lGetGoldPerTurnFromReligion);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetGoldPerTurnFromReligion>(host, &AfterCvLuaPlayer_lGetGoldPerTurnFromReligion);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetGoldPerTurnFromReligion>(host, &ReplaceCvLuaPlayer_lGetGoldPerTurnFromReligion);