Bazaar developer reference

CvLuaPlayer::lChangeNavalCombatExperience(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 7685
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lChangeNavalCombatExperience

Hooks

static bool BeforeCvLuaPlayer_lChangeNavalCombatExperience(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeNavalCombatExperience(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeNavalCombatExperience(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeNavalCombatExperience>(host, &BeforeCvLuaPlayer_lChangeNavalCombatExperience);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeNavalCombatExperience>(host, &AfterCvLuaPlayer_lChangeNavalCombatExperience);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeNavalCombatExperience>(host, &ReplaceCvLuaPlayer_lChangeNavalCombatExperience);

Code

7684//void changeNavalCombatExperience(int iChange);7685int CvLuaPlayer::lChangeNavalCombatExperience(lua_State* L)7686{7687#if defined(MOD_UNITS_XP_TIMES_100)7688	CvPlayerAI* pkPlayer = GetInstance(L);7689	const int iExperience = lua_tointeger(L, 2);76907691	pkPlayer->changeNavalCombatExperienceTimes100(iExperience * 100);7692	return 0;7693#else7694	return BasicLuaMethod(L, &CvPlayerAI::changeNavalCombatExperience);7695#endif7696}

Calls

Called by