Hooks
static bool BeforeCvLuaPlayer_lChangeNumMayaBoosts(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeNumMayaBoosts(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeNumMayaBoosts(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeNumMayaBoosts>(host, &BeforeCvLuaPlayer_lChangeNumMayaBoosts);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeNumMayaBoosts>(host, &AfterCvLuaPlayer_lChangeNumMayaBoosts);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeNumMayaBoosts>(host, &ReplaceCvLuaPlayer_lChangeNumMayaBoosts);