CvLuaPlayer::lIsCanHurry(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 7587
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsCanHurry
Hooks
static bool BeforeCvLuaPlayer_lIsCanHurry(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsCanHurry(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsCanHurry(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsCanHurry>(host, &BeforeCvLuaPlayer_lIsCanHurry);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsCanHurry>(host, &AfterCvLuaPlayer_lIsCanHurry);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsCanHurry>(host, &ReplaceCvLuaPlayer_lIsCanHurry);
Code
7586//bool IsCanHurry(HurryTypes eIndex);7587int CvLuaPlayer::lIsCanHurry(lua_State* L)7588{7589 return BasicLuaMethod(L, &CvPlayerAI::IsCanHurry);7590}