Hooks
static bool BeforeCvLuaPlayer_lChangeExtraHappinessPerCity(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeExtraHappinessPerCity(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeExtraHappinessPerCity(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeExtraHappinessPerCity>(host, &BeforeCvLuaPlayer_lChangeExtraHappinessPerCity);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeExtraHappinessPerCity>(host, &AfterCvLuaPlayer_lChangeExtraHappinessPerCity);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeExtraHappinessPerCity>(host, &ReplaceCvLuaPlayer_lChangeExtraHappinessPerCity);