CvLuaPlayer::lIsMinorCivDisplayedQuestForPlayer(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 6630
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsMinorCivDisplayedQuestForPlayer
Hooks
static bool BeforeCvLuaPlayer_lIsMinorCivDisplayedQuestForPlayer(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsMinorCivDisplayedQuestForPlayer(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsMinorCivDisplayedQuestForPlayer(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsMinorCivDisplayedQuestForPlayer>(host, &BeforeCvLuaPlayer_lIsMinorCivDisplayedQuestForPlayer);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsMinorCivDisplayedQuestForPlayer>(host, &AfterCvLuaPlayer_lIsMinorCivDisplayedQuestForPlayer);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsMinorCivDisplayedQuestForPlayer>(host, &ReplaceCvLuaPlayer_lIsMinorCivDisplayedQuestForPlayer);
Code
6630int CvLuaPlayer::lIsMinorCivDisplayedQuestForPlayer(lua_State* L)6631{6632 CvPlayerAI* pkPlayer = GetInstance(L);6633 const PlayerTypes ePlayer = (PlayerTypes) lua_tointeger(L, 2);6634 const MinorCivQuestTypes eType = (MinorCivQuestTypes) lua_tointeger(L, 3);66356636 const int bResult = pkPlayer->GetMinorCivAI()->IsDisplayedQuestForPlayer(ePlayer, eType);6637 lua_pushboolean(L, bResult);6638 return 1;6639}
Calls
CvLuaScopedInstance::GetInstance- CvMinorCivAI::IsDisplayedQuestForPlayer(PlayerTypes, MinorCivQuestTypes)
- CvPlayer::GetMinorCivAI() const
lua_pushbooleanlua_tointeger