Hooks
static bool BeforeCvLuaPlayer_lGetBuildingClassCount(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetBuildingClassCount(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetBuildingClassCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetBuildingClassCount>(host, &BeforeCvLuaPlayer_lGetBuildingClassCount);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetBuildingClassCount>(host, &AfterCvLuaPlayer_lGetBuildingClassCount);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetBuildingClassCount>(host, &ReplaceCvLuaPlayer_lGetBuildingClassCount);