Bazaar developer reference

CvLuaPlayer::lIsFriendDeclaredWarOnUs(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 8359
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lIsFriendDeclaredWarOnUs

Hooks

static bool BeforeCvLuaPlayer_lIsFriendDeclaredWarOnUs(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsFriendDeclaredWarOnUs(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsFriendDeclaredWarOnUs(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsFriendDeclaredWarOnUs>(host, &BeforeCvLuaPlayer_lIsFriendDeclaredWarOnUs);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsFriendDeclaredWarOnUs>(host, &AfterCvLuaPlayer_lIsFriendDeclaredWarOnUs);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsFriendDeclaredWarOnUs>(host, &ReplaceCvLuaPlayer_lIsFriendDeclaredWarOnUs);

Code

8359int CvLuaPlayer::lIsFriendDeclaredWarOnUs(lua_State* L)8360{8361	CvPlayerAI* pkPlayer = GetInstance(L);8362	PlayerTypes ePlayer = (PlayerTypes) lua_tointeger(L, 2);83638364	const bool bValue = pkPlayer->GetDiplomacyAI()->IsFriendDeclaredWarOnUs(ePlayer);83658366	lua_pushboolean(L, bValue);8367	return 1;8368}

Calls

Called by