Hooks
static bool BeforeCvDiplomacyAI_IsFriendDeclaredWarOnUs(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsFriendDeclaredWarOnUs(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsFriendDeclaredWarOnUs(bool (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsFriendDeclaredWarOnUs>(host, &BeforeCvDiplomacyAI_IsFriendDeclaredWarOnUs);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsFriendDeclaredWarOnUs>(host, &AfterCvDiplomacyAI_IsFriendDeclaredWarOnUs);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsFriendDeclaredWarOnUs>(host, &ReplaceCvDiplomacyAI_IsFriendDeclaredWarOnUs);