CvLuaPlayer::lIsPlayerIgnoredBorderPromise(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 8626
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsPlayerIgnoredBorderPromise
Hooks
static bool BeforeCvLuaPlayer_lIsPlayerIgnoredBorderPromise(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerIgnoredBorderPromise(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerIgnoredBorderPromise(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerIgnoredBorderPromise>(host, &BeforeCvLuaPlayer_lIsPlayerIgnoredBorderPromise);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerIgnoredBorderPromise>(host, &AfterCvLuaPlayer_lIsPlayerIgnoredBorderPromise);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerIgnoredBorderPromise>(host, &ReplaceCvLuaPlayer_lIsPlayerIgnoredBorderPromise);
Code
8626int CvLuaPlayer::lIsPlayerIgnoredBorderPromise(lua_State* L)8627{8628 CvPlayerAI* pkPlayer = GetInstance(L);8629 PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);86308631 const bool bValue = pkPlayer->GetDiplomacyAI()->IsPlayerIgnoredBorderPromise(eOtherPlayer);86328633 lua_pushboolean(L, bValue);8634 return 1;8635}
Calls
- CvDiplomacyAI::IsPlayerIgnoredBorderPromise(PlayerTypes)
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushbooleanlua_tointeger