Hooks
static bool BeforeCvLuaPlayer_lGetMaxTeamBuildingProductionModifier(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetMaxTeamBuildingProductionModifier(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetMaxTeamBuildingProductionModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetMaxTeamBuildingProductionModifier>(host, &BeforeCvLuaPlayer_lGetMaxTeamBuildingProductionModifier);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetMaxTeamBuildingProductionModifier>(host, &AfterCvLuaPlayer_lGetMaxTeamBuildingProductionModifier);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetMaxTeamBuildingProductionModifier>(host, &ReplaceCvLuaPlayer_lGetMaxTeamBuildingProductionModifier);