Hooks
static bool BeforeCvLuaPlayer_lGetTurnsSinceThreatenedByBarbarians(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetTurnsSinceThreatenedByBarbarians(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetTurnsSinceThreatenedByBarbarians(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetTurnsSinceThreatenedByBarbarians>(host, &BeforeCvLuaPlayer_lGetTurnsSinceThreatenedByBarbarians);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetTurnsSinceThreatenedByBarbarians>(host, &AfterCvLuaPlayer_lGetTurnsSinceThreatenedByBarbarians);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetTurnsSinceThreatenedByBarbarians>(host, &ReplaceCvLuaPlayer_lGetTurnsSinceThreatenedByBarbarians);