Hooks
static bool BeforeCvLuaPlayer_lGetHurryGoldCost(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetHurryGoldCost(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetHurryGoldCost(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetHurryGoldCost>(host, &BeforeCvLuaPlayer_lGetHurryGoldCost);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetHurryGoldCost>(host, &AfterCvLuaPlayer_lGetHurryGoldCost);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetHurryGoldCost>(host, &ReplaceCvLuaPlayer_lGetHurryGoldCost);