Hooks
static bool BeforeCvLuaPlayer_lGetExcessHappiness(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetExcessHappiness(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetExcessHappiness(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetExcessHappiness>(host, &BeforeCvLuaPlayer_lGetExcessHappiness);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetExcessHappiness>(host, &AfterCvLuaPlayer_lGetExcessHappiness);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetExcessHappiness>(host, &ReplaceCvLuaPlayer_lGetExcessHappiness);