Bazaar developer reference

CvLuaPlayer::lIsNukedBy(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 8915
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lIsNukedBy

Hooks

static bool BeforeCvLuaPlayer_lIsNukedBy(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsNukedBy(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsNukedBy(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsNukedBy>(host, &BeforeCvLuaPlayer_lIsNukedBy);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsNukedBy>(host, &AfterCvLuaPlayer_lIsNukedBy);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsNukedBy>(host, &ReplaceCvLuaPlayer_lIsNukedBy);

Code

8915int CvLuaPlayer::lIsNukedBy(lua_State* L)8916{8917	CvPlayerAI* pkPlayer = GetInstance(L);8918	PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);89198920	const bool bValue = pkPlayer->GetDiplomacyAI()->IsNukedBy(eOtherPlayer);89218922	lua_pushboolean(L, bValue);8923	return 1;8924}

Calls

Called by